rispost

This is not a blog.

October 20th, 2008

Frankly the prospect of spending 10 minutes a day keeping the 3 people who visit my site each day (one of which appears to be a spam bot) up to date on my rather uninteresting life is soul destroying to say the least. However that said I really should post periodic updates whenever the site changes. So without further ado I present to you (well two of you anyway, the spam bot can go to hell):

Update 1

  • Added a few games that were rather more fun in my head than on screen. Bouncy Ball, SwitchTrack, Rally2D. Actually I’m quite pleased with Rally2D and it’s possibly the most playable game I have ever made. Unfortunately I seem to have lost all motivation to continue development on it.
  • Added new Tools section. I have written the first of what I hope will be at least a few tools that someone will find usefull.

7 Comments »

  1. Reader #1 reporting in: Sure seams like a blog, it has entries, and there’s an RSS feed.

    Any way, nice to hear that your learning nothing with sharing in the states, and acknowledging that I still have your games… but have yet not finished Wind Waker. But I do have my first tri-force map…

    Simeon

    Comment by Simeon — October 21, 2008 @ 1:05 pm

  2. So your the one. I was hoping it was someone I didn’t know. Gah I think I need to turn of analytics and remain ignorant of the fact that only 3 people visit my site each day.

    Comment by admin — October 22, 2008 @ 11:40 am

  3. I don’t visit your site. I read your RSS feed. But I do visit when you have new posts…

    Comment by Simeon — October 22, 2008 @ 3:09 pm

  4. Uh, that looks awesome what you’re doing. Can’t get anything to work with win2000 but will try again later on xp. Always wanted to do something similar : create music right in the browser but have no idea how to do it. Obviously, you do! Was wondering if you’d be willing to look into “clever” note randomizing for ambient muzak creation. Note: hard to read black on gray when writing comments.

    Comment by ugo capeto — March 26, 2010 @ 8:21 am

  5. I haven’t really looked much into procedurally generated music, I tend to prefer the sound generation side of things. If your interested I suggest looking up Markov chains for harmonic note randomizing.
    You’re not wrong about the comments, I’ve never really had enough of them to bother fixing it but I have done now.

    Comment by admin — March 26, 2010 @ 11:56 am

  6. Hi, Angryoctopus.

    Your syth emulations are awesome and very disruptive to Friday afternoons at work! Could I tweet details to Future Music Magazine? I’m sure they would be interested and retweet.

    Kind regards.
    Nick.

    Comment by Studiolurker (Nick Mallery) — April 25, 2010 @ 2:34 am

  7. Thanks for the comments, tweet away!

    Comment by admin — April 25, 2010 @ 9:10 am

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